#if defined (_DEBUG)
#pragma comment (lib, "DelGE-d.lib")
#else
#pragma comment (lib, "DelGE.lib")
#endif

#include "myGame.h"
#include "myScreen.h"

int main()
{
	MyGame *pMyGame = new MyGame();
	MyScreen * pMyScreen = new MyScreen();

	pMyGame->AddScreen(0, pMyScreen);

	pMyGame->Run(0);

	delete pMyScreen;
	delete pMyGame;

	return EXIT_SUCCESS;
}
